  {"id":16515,"date":"2020-11-03T20:12:58","date_gmt":"2020-11-04T04:12:58","guid":{"rendered":"https:\/\/wou.edu\/westernhowl\/?p=16515"},"modified":"2020-12-03T21:19:50","modified_gmt":"2020-12-04T05:19:50","slug":"review-the-dark-pictures-anthology-little-hope","status":"publish","type":"post","link":"https:\/\/wou.edu\/westernhowl\/review-the-dark-pictures-anthology-little-hope\/","title":{"rendered":"Review: \u201cThe Dark Pictures Anthology: Little Hope\u201d"},"content":{"rendered":"\r\n<p><em><span style=\"font-weight: 400\">Good jumpscares, well-written plot and new mechanics makes \u201cLittle Hope\u201d a big success<\/span><\/em><\/p>\r\n<p><span style=\"font-weight: 400\">C<strong>ora McClain<\/strong> | Editor-In-Chief<\/span><\/p>\r\n<p><span style=\"font-weight: 400\"><strong>Stephanie Moschella<\/strong> | Digital Media Manager<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">It\u2019s hard to follow up on the explosive popularity \u201cUntil Dawn\u201d had on the gaming community, which is why The Dark Pictures Anthology had a lot of hype to live up to. When \u201cThe Dark Pictures Anthology: Man of Medan\u201d seemingly fell flat as a glorified movie-turned-video game, \u201cThe Dark Pictures Anthology: Little Hope\u201d had to blow its audience away in order for Supermassive Games to regain traction. \u201cLittle Hope\u201d is an interactive horror survival video game released on the PS4, Xbox One and Microsoft Windows on Oct. 30 for $30.\u00a0<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Watching the trailer for the game, creepy kids, ghost towns and terrifying monsters were a given. However, there was a huge piece of plot that was well guarded and added a mysterious paranormal layer beyond what was already there. For spoiler purposes, we will not be disclosing this plot point, but know that it was a good spin on the \u201ctime-traveling\u201d plot.\u00a0<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Along with this, the ending was completely unexpected, at least for us. While some people might heavily dislike an ending like this, we found it an interesting twist with little clues all the way though. In fact, I would go so far as to say the plot of \u201cLittle Hope\u201d far surpassed most horror genre video games and movies.\u00a0<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Each new piece of information changed our perceptions and theories of what was going on; it was an intricately-woven tangled mystery that the game unknotted organically, without giving away all of the surprises too early. At the same time, the twists didn\u2019t come out of nowhere and were based in the already-established lore and plot of \u201cLittle Hope.\u201d For us, the story of \u201cLittle Hope\u201d hit the mark.<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Another high note for \u201cLittle Hope\u201d was the great atmosphere of the game. As a person who played the game all the way through in five hours, there wasn\u2019t a moment where the tense mood or suspension of disbelief was broken. Straight from the get-go, the player is thrown into intense action \u23e4 unlike \u201cMan of Medan,\u201d which had a very slow build up. From the moment the characters arrive in \u201cLittle Hope,\u201d tensions are high, and it feels as if anything can happen at any moment.\u00a0<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">The real sense of danger begins in act two, after all the monsters have been introduced; there is scene after scene of fighting monsters that don\u2019t let up for about an hour of gameplay. The characters are in constant danger, and this adds to the sense of urgency for them and the players.\u00a0<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Our consensus on the monsters are that they are some of the best monsters to be featured in a Supermassive Games title, even better than the infamous \u201cUntil Dawn\u201d wendigos. They were varied, had a story-driven purpose for existing and were scary as hell \u2014 players don\u2019t have a set of rules for them, they have to figure it out and infer along the way.<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">A main part of horror games are the jumpscares, which is where a lot of horror video games disappoint. But for \u201cLittle Hope,\u201d they do an amazing job keeping it not only plot driven but continuously scary. Most games go back to the tropey and cheap jumpscares, but this game really drives it home with their abundance of well thought-out scares that keeps the player on the edge of their seat through the whole game.<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">As for the mechanics, \u201cLittle Hope\u201d followed its predecessors by relying on choices, quick time events, aiming events and investigating the environment. There was a new implementation of warnings that let the player know that a QTE was coming up. It\u2019s a nice addition that helped with the accuracy of making QTEs, but it takes away that constant edge of danger present in other Supermassive Games.\u00a0<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Along with this, a player could control another character during a scene, in which they could very well kill another player\u2019s character. While it does add to the importance of the multiplayer feature, it can also be quite devastating to lose a character when it is not even that player\u2019s turn.<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">One new mechanic involved the characteristics featured in previous games; instead of just floating around the character\u2019s head aimlessly, there were \u201clocked\u201d characteristics. A part of this mechanic is that through very specific and certain choices, more characteristics can be locked or broken. This mechanic is not explained at all during the game like all the others, even though it has the most devastating consequences. The fact that this mechanic leads to automatic character death in the third act without being explained in any way soured the game a bit for us.<\/span><\/p>\r\n<p><span style=\"font-weight: 400\">Another problem the game presents is the obvious lack of diversity. In Supermassive Games\u2019 previous installments, they made an effort in hiring women and people of color. However, in \u201cLittle Hope,\u201d there is one throwaway Asian character and a Black man who is perceived as a danger to our white heros the whole game. This doesn\u2019t deter from the plotline, but it does beg the question: why would they go with something like the witch trials and not mention the people of color that were also tortured and killed during them?<\/span><\/p>\r\n<p>&nbsp;<\/p>\r\n<p><b>Overall Review:\u00a0<\/b><\/p>\r\n<p><b>Stephanie:<\/b><span style=\"font-weight: 400\"> I would recommend this video game to anyone who is ready for some good jumpscares but are okay with mediocre endings. I commend their skill for being able to scare some eager horror gamers with a rating for 8\/10.\u00a0<\/span><\/p>\r\n<p><b>Cora:<\/b><span style=\"font-weight: 400\"> Before the auto-kill mechanic, I would have rated this game a 9\/10, but it spoiled the game for me a bit. I would recommend it for any avid fan of the horror genre who doesn\u2019t care too much about a bum ending. Overall, it is a great horror game that I thoroughly enjoyed and want to play again, and it gets an 8\/10 from me.<\/span><\/p>\r\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line.png\" alt=\"\" width=\"4220\" height=\"82\" class=\"alignnone size-full wp-image-16738\" srcset=\"https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line.png 4220w, https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line-300x6.png 300w, https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line-1024x20.png 1024w, https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line-768x15.png 768w, https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line-1536x30.png 1536w, https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line-2048x40.png 2048w, https:\/\/wou.edu\/westernhowl\/files\/2020\/12\/lighter-gray-line-1080x21.png 1080w\" sizes=\"(max-width: 4220px) 100vw, 4220px\" \/><\/p>\r\n<p><span style=\"font-weight: 400\">Contact the authors at <\/span><a href=\"mailto:howleditor@wou.edu\"><span style=\"font-weight: 400\">howleditor@wou.edu<\/span><\/a><span style=\"font-weight: 400\"> and <a href=\"mailto:howldigitalmediamanager@wou.edu\">howldigitalmediamanager@wou.edu<\/a><\/span><\/p>\r\n","protected":false},"excerpt":{"rendered":"<p>Good jumpscares, well-written plot and new mechanics makes \u201cLittle Hope\u201d a big success<\/p>\n<p>Cora McClain | Editor-In-Chief<\/p>\n<p>Stephanie Moschella | Digital Media Manager<\/p>\n","protected":false},"author":1094,"featured_media":16505,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_lmt_disableupdate":"","_lmt_disable":"","_et_pb_use_builder":"off","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[5],"tags":[170,171,285,286,216,217,287],"class_list":["post-16515","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-entertainment","tag-cora","tag-cora-mcclain","tag-little-hope","tag-little-hope-review","tag-stephanie","tag-stephanie-moschella","tag-video-game-review"],"modified_by":"The Western Howl","_links":{"self":[{"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/posts\/16515","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/users\/1094"}],"replies":[{"embeddable":true,"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/comments?post=16515"}],"version-history":[{"count":0,"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/posts\/16515\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/media\/16505"}],"wp:attachment":[{"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/media?parent=16515"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/categories?post=16515"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wou.edu\/westernhowl\/wp-json\/wp\/v2\/tags?post=16515"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}